Portfolio

Peter Lezak

Media Designer
Digital Artist
Developer

About Peter Lezak

Peter Lezak is a media designer, digital artist and developer from North Rhine-Westphalia in Germany.

He has been dealing with computer graphics (mainly 3D computer graphics) for more than 22 years and has not lost a bit of interest in it to this day. He studied media design in cologne and worked as a digital artist or as a freelancer in advertising agencies for 13 years in cities like Berlin, Cologne, Nuremberg, Dortmund, Essen or Oberhausen.

He sees himself as a generalist in the digital industry and is always looking for new challenges.

Classic CG

Model • Enviroment • Architecture

My personal artwork

One of my biggest projects that I have been pursuing for about 17 years is the creation of human characters. Most of this work was done with the help of Autodesk Products and the Adobe Suit (2D/3D Software).

I see this type of work as a kind of change from the often technical CG topics I see in advertising agency life. CG animation often plays an important role in my projects, because for me it often reflects a certain kind of liveliness and depth.

Knowledge of human anatomy, human gestures and facial expressions are crucial for this type of work.

Older Classic CG

Model • Car • Robot • Guitar

The beginning

I started to be interested in computer graphics when I was 13 years old. In the course of time I have created numerous works and always got to know new areas in the digital world.

It was clear to me very early on that I wanted to deal with character design. I have always been fascinated by the level of emotions that such work can trigger. Apart from that, I started with more technical work at the beginning. Airplanes, cars and science fiction elements played a role for me here.

Over time, I was able to learn more and more new techniques and expand my knowledge in digital art.

Realtime CG Worlds

Game Content • Enviroment • Trailers

Realtime CG Creation

The development of interactive virtual worlds is a relatively new topic for me, which I have been following with enthusiasm for over 3 years. For this I mainly use Unity from Unity Technologies.

The idea of creating a world that you can immerse yourself in and with which you can interact has a certain fascination for me. Programming living beings with their very own AI also aroused my particular interest in this area.

I hope to learn more about this area of computer graphics in the future because in my eyes realtime still has a lot of potential.